Here’s a quick guide on implementing double jump functionality into your character controller.

We’ve completed the basic setup for our character controller and we can move left/right and jump as needed. However, a platformer wouldn’t be complete without a double jump so here’s a quick run-through on how to set that up.

Manager classes such as a GameManager, AudioManager, or UIManager allow you to centralize the logic for game elements across your game. For example, any time you want a triggered audio clip to play you could have code to enable the audio spread out in 15 different places across your scripts…

Chase Mitchell

Unity Developer from Los Angeles, CA

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